Unity Gltf: release/2.19.2 Release

Release date:
March 25, 2026
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Release Notes Published

  • fix: file paths with spaces and plus in name results in not found errors
  • fix: GLTFSetting asset > plugins subasset creation in import mode
  • fix: safety checks for draco import
  • change: reduced memory footprint on texture import for non-memory-streams

[2.19.1] - 2026-02-19

  • add: import support for webP textures (requires package https://github.com/netpyoung/unity.webp)
  • add: import support for exr textures (requires Unity 6+)
  • change: using span arrays for more efficient data handling in texture loading
  • fix: plugin list in default GLTF settings asset was not updating when plugins were added or removed
  • fix: unsupported texture extensions was using first image instead of skipping the texture, which caused incorrect texture imports in some cases
  • fix: animator and statemachine export
  • fix: safeguards againts empty bufferview data

[2.18.9] - 2026-02-09

  • fix: 'BaseGraphMap' was using wrong property name, changed to '_DstBlendAlpha'
  • fix: import of meshes with same attributes but different materials, are now properly deduplicated instead of being imported as separate meshes
  • fix: support for Unity 2021.3