rpcs3/rpcs3
PlayStation 3 emulator and debugger
2
Release date:
January 2, 2024
Previous version:
v0.0.29
(released July 31, 2023)
Magnitude:
30,949
Diff Delta
Contributors:
21 total committers
Commits:
232 Features Released with v0.0.30
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Top Contributors in v0.0.30
elad335
Megamouse
kd-11
brian218
Nekotekina
Whatcookie
RipleyTom
oltolm
hcorion
nastys
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Release Notes Published
Please note that our version increases are landmarks and not stable builds Always download the latest build from https://rpcs3.net/download
Note: These are NOT stable builds. RPCS3 is a rolling release software without stable builds. These are random tags we do from time to time. Do NOT use the branch from these tags to package RPCS3.
What's Changed
- rsx: fix register_vertex_printer value func by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14401
- Update dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14400
- Update ffmpeg by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13870
- [Test] Big atomic cleanup and futex_waitv support for Linux by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14403
- [hotfix] Fix lf_queue regression by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14414
- Direct return in ppu_check by @cipherxof in https://github.com/RPCS3/rpcs3/pull/14404
- Fixup futex_waitv redefinition by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14418
- PPU LLVM/SPU/Non-TSX: Obnoxiously responsive and obedient PPU for SPU requests by @elad335 in https://github.com/RPCS3/rpcs3/pull/14408
- Auto-dump binaries (PPU Debug), reduce ELF loader RAM usage by @elad335 in https://github.com/RPCS3/rpcs3/pull/14416
- Fix current date format by @MSuih in https://github.com/RPCS3/rpcs3/pull/14423
- rsx: Rebuild shader texture state if we detect a silent mismatch by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14420
- overlays/osk: respect ignore_device_events by @cipherxof in https://github.com/RPCS3/rpcs3/pull/14407
- macOS CI: build faudio from source by @nastys in https://github.com/RPCS3/rpcs3/pull/14428
- macOS CI: set DMG format to ULMO (lzma) by @nastys in https://github.com/RPCS3/rpcs3/pull/14429
- timerslack improvements for linux and usermode waiting by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14388
- CI: Don't silence curl errors by @Margen67 in https://github.com/RPCS3/rpcs3/pull/14411
- Make experimental build warning modal by @nastys in https://github.com/RPCS3/rpcs3/pull/14431
- vk: Fix detection of RADV on get_driver_vendor() by @AniLeo in https://github.com/RPCS3/rpcs3/pull/14432
- PPU LLVM Cache Fix by @elad335 in https://github.com/RPCS3/rpcs3/pull/14427
- Merge xfloat options by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14247
- [hotfix] PPU Precompilation Fixup by @elad335 in https://github.com/RPCS3/rpcs3/pull/14435
- Fixup SPU/PPU Cache Abortion, Fix VSH Regression by @elad335 in https://github.com/RPCS3/rpcs3/pull/14437
- [hotfix] PPU Analyzer: Fixup verify_func by @elad335 in https://github.com/RPCS3/rpcs3/pull/14441
- cellGame: Add sleep when waiting for VSH by @elad335 in https://github.com/RPCS3/rpcs3/pull/12853
- cellSaveData: Fix check 58, implement checks 77 and 76 by @elad335 in https://github.com/RPCS3/rpcs3/pull/14443
- PPU: Fixup interpreter and analyzer by @elad335 in https://github.com/RPCS3/rpcs3/pull/14453
- rsx: Rewrite image merging routines by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14446
- LV2/cellPad: Implement priority-based connection updates by @elad335 in https://github.com/RPCS3/rpcs3/pull/14458
- PPU Loader: Fix main()'s envp, move process arguments to stack by @elad335 in https://github.com/RPCS3/rpcs3/pull/14461
- Fixup futex_waitv regressions by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14436
- PPU Loader: Fixup stack alignment after envp fix by @elad335 in https://github.com/RPCS3/rpcs3/pull/14465
- SPU LLVM: Fix for AVX-512 CFLTU path by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14467
- VS: Fix compilation on Visual Studio 17.7.0 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14473
- patches: Improve location logging for invalid note sequence by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14474
- SPU LLVM: Inline timer reads for WrDec and RdDec by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14469
- home menu: remove non-dynamic SPU Loop Detection by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14477
- cellRec: fix width of encoder frames by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14476
- cellPad: Fixup sys_config management by @elad335 in https://github.com/RPCS3/rpcs3/pull/14480
- cellRec: add more encoder options by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14483
- Fix PPU SELF Precompilation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14485
- Qt6: fix build on mingw-w64 by @oltolm in https://github.com/RPCS3/rpcs3/pull/14412
- Fixup atomic wait (Linux) by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14495
- CELL: Postponed address notifications by @elad335 in https://github.com/RPCS3/rpcs3/pull/14491
- utils/endian.hpp: Use std::byteswap, fixup regression by @elad335 in https://github.com/RPCS3/rpcs3/pull/14498
- PPU: Fix LVRX bad memory access by @elad335 in https://github.com/RPCS3/rpcs3/pull/14499
- Update Linux Docker by @hcorion in https://github.com/RPCS3/rpcs3/pull/14489
- cellAudio: Move and partially fix _mxr000 hack by @elad335 in https://github.com/RPCS3/rpcs3/pull/14501
- Update submodules by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14504
- 3rdParty: Bump MoltenVK to 1.2.5 - Vulkan SDK 1.3.261 by @shinra-electric in https://github.com/RPCS3/rpcs3/pull/14496
- Debugger/RSX: Add hash of current FP/VP shaders by @elad335 in https://github.com/RPCS3/rpcs3/pull/14503
- workaround for Clang crash by @oltolm in https://github.com/RPCS3/rpcs3/pull/14508
- Replace some utils::bless usages, Fixup cellPadPeriphGetInfo by @elad335 in https://github.com/RPCS3/rpcs3/pull/14509
- xaudio2: enable IXAudio2Extension for mingw-w64 by @oltolm in https://github.com/RPCS3/rpcs3/pull/14514
- Update BUILDING.md by @Darkhost1999 in https://github.com/RPCS3/rpcs3/pull/14515
- CLI - install multiple pkgs from folder by @nkarl7 in https://github.com/RPCS3/rpcs3/pull/14516
- Debugger/PPU: Superior Callstack Detection by @elad335 in https://github.com/RPCS3/rpcs3/pull/14518
- LV2/Loader: Fix kernel regions addresses by @elad335 in https://github.com/RPCS3/rpcs3/pull/14523
- Game List: Add initials-only search by @elad335 in https://github.com/RPCS3/rpcs3/pull/14524
- qt/utils: support full path in get_dir_entries by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14528
- Input: Add PS Move navigation controller to pad classes by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14527
- Progress Dialog: Fix race on PPU compilation status by @elad335 in https://github.com/RPCS3/rpcs3/pull/14526
- Progress Dialog: Fix race that could lead to ever-inaccurate results by @elad335 in https://github.com/RPCS3/rpcs3/pull/14531
- rsx: Fix index vertex array range with modulo calculation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14505
- Progress Dialog: Fix race when PPU compilation is super fast, RSX #14505 fixup by @elad335 in https://github.com/RPCS3/rpcs3/pull/14533
- cellGame/sceNpDrm/Loader: Few fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/14537
- overlays: fix some warnings, simplify code, use move and references by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14535
- rsx: Discard color mask writes with reserved bits by @elad335 in https://github.com/RPCS3/rpcs3/pull/14545
- PPU Analyzer/Savestates: Usability improvements, Reduce LLVM compilation of garbage data by @elad335 in https://github.com/RPCS3/rpcs3/pull/14547
- rsx: Optimize RET returning to following CALL by @elad335 in https://github.com/RPCS3/rpcs3/pull/14552
- RB3MidiKeyboard.cpp: fix some note off messages being processed incorrectly by @DarkRTA in https://github.com/RPCS3/rpcs3/pull/14551
- GHLtar: fix guitar tilt by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14554
- Input: Implement pressure sensitivity deadzone by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14557
- cellPad/input: prepare some peripheral data code by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14559
- cellPad: fix custom controller status by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14553
- PPU Analyzer: Fix OPD section validation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14561
- Zero register optimization for AVX-512-VBMI by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14241
- Initial SPU LLVM Precompilation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14565
- SPU LLVM Precompilation Fixup by @elad335 in https://github.com/RPCS3/rpcs3/pull/14569
- [DS4] Proper USB/BT detection by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/14573
- 3rd Party: Update MVK 1.2.5 as it was updated without using new tags by @shinra-electric in https://github.com/RPCS3/rpcs3/pull/14566
- input: add SDL_GameControllerDB by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14558
- macOS CI: build ffmpeg and gnutls from source, and fix deploy script by @nastys in https://github.com/RPCS3/rpcs3/pull/14563
- Qt: fix pressure intensity deadzone enabled state by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14578
- Improve SPU LLVM Precompilation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14570
- Hotfix SPU Cache Spam For Game Collections by @elad335 in https://github.com/RPCS3/rpcs3/pull/14582
- Setup Azure Pipelines by @hcorion in https://github.com/RPCS3/rpcs3/pull/14585
- Make sure to enable PR builds for Azure by @hcorion in https://github.com/RPCS3/rpcs3/pull/14588
- Qt: rename pad profiles to input config files by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14579
- Crypto: Fix endianess, avoid crashing on invalid values by @elad335 in https://github.com/RPCS3/rpcs3/pull/14584
- rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14590
- rsx: Fix excluded sections check mismatch by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14597
- SPU LLVM: Optimize spu_idisable by @elad335 in https://github.com/RPCS3/rpcs3/pull/14598
- Set azure variables by @hcorion in https://github.com/RPCS3/rpcs3/pull/14599
- Actually fix build id issue by @hcorion in https://github.com/RPCS3/rpcs3/pull/14601
- Windows: Update version gen script and add scripts to VS filters by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14602
- SPU: fix some wierd typos (may be wrong, no idea) by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14589
- SPU LLVM: Precompilation Improvements and misc fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/14595
- sys_rsx: Fix local memory size reported in driver info by @elad335 in https://github.com/RPCS3/rpcs3/pull/14603
- SPU LLVM: Fill space between functions using targets (Precompilation) by @elad335 in https://github.com/RPCS3/rpcs3/pull/14604
- [HOTFIX] Do not wait for progress dialog cleanup for SPU Precompilation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14607
- Progress dialog: show analysing... while no files or modules are known yet. by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14610
- macOS CI: build freetype from source by @nastys in https://github.com/RPCS3/rpcs3/pull/14612
- Win32/File.cpp: utime: fallback to 01/01/1980 00:00:00 if the date is too low by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14019
- SPU/PPU LLVM: Fixups and minor optimizations by @elad335 in https://github.com/RPCS3/rpcs3/pull/14616
- Add approximation to remaining compilation time by @elad335 in https://github.com/RPCS3/rpcs3/pull/14622
- Add Tony Hawk RIDE Skateboard handler by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14619
- PPU/Progress Dialog: Improve remaining time approximation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14624
- Progress dialog: Fix remaining time by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14627
- macOS CI: build jpeg-xl from source by @nastys in https://github.com/RPCS3/rpcs3/pull/14618
- Updates by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14623
- PPU Analyzer: Fixup by @elad335 in https://github.com/RPCS3/rpcs3/pull/14626
- USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode by @brian218 in https://github.com/RPCS3/rpcs3/pull/14629
- PPU LLVM: Re-add multi-threaded (multi-files) overlay module compilation by @elad335 in https://github.com/RPCS3/rpcs3/pull/14635
- Rewrite Utilitis/sema.cpp by @elad335 in https://github.com/RPCS3/rpcs3/pull/14640
- FFmpeg: rebase to improve artifact creation by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14641
- Update OpenAL and log an error if ALC_ENUMERATION_EXT is missing by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14642
- cellMic: Improve cellMicGetDeviceAttr for channel volume by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14643
- Mac build on Azure by @hcorion in https://github.com/RPCS3/rpcs3/pull/14660
- vk: Fix section merge calculations when using a temp resource by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14657
- Welcome Dialog: Add ability to set Dark Theme by @elad335 in https://github.com/RPCS3/rpcs3/pull/14650
- Add Azure Build Status back to Readme.md by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14667
- SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14651
- Add restart option to home menu by @Darkhost1999 in https://github.com/RPCS3/rpcs3/pull/14675
- Patches: Add savable breakpoints patch type by @elad335 in https://github.com/RPCS3/rpcs3/pull/14676
- macOS CI: reinstall jpeg-xl and other dependencies from source by @nastys in https://github.com/RPCS3/rpcs3/pull/14673
- [TESTERS NEEDED] rsx: Handle tiled memory by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14647
- Savestate Fixes part 3 out of 3 by @elad335 in https://github.com/RPCS3/rpcs3/pull/14691
- Update curl to 8.3.0 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14678
- SPU LLVM: Optimize GB/GBH/GBB with a GFNI path by @Whatcookie in https://github.com/RPCS3/rpcs3/pull/14669
- cmake: fix libcurl compilation by @oltolm in https://github.com/RPCS3/rpcs3/pull/14696
- Savestate fixes part 4 out of 3 by @elad335 in https://github.com/RPCS3/rpcs3/pull/14694
- sys_fs: Optimize concurrent file reads by @elad335 in https://github.com/RPCS3/rpcs3/pull/14697
- VFS: Fix recursive locking regression by @elad335 in https://github.com/RPCS3/rpcs3/pull/14702
- Improve vfs::host::rename by @elad335 in https://github.com/RPCS3/rpcs3/pull/14703
- macOS CI: set build timeout to 180 minutes by @nastys in https://github.com/RPCS3/rpcs3/pull/14705
- Savestate fixes 8 out of 14 by @elad335 in https://github.com/RPCS3/rpcs3/pull/14704
- CMAKE: try to fix curl by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14711
- Input: Fix "," key in keyboard pad handler by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14714
- Qt 6.5.3 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14683
- Update Linux Docker to Qt 6.5.3 by @hcorion in https://github.com/RPCS3/rpcs3/pull/14716
- CMake: fix curl build by @oltolm in https://github.com/RPCS3/rpcs3/pull/14715
- Qt: Remember last game window position and visibility by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14713
- macOS CI: force install Python 3.11 by @nastys in https://github.com/RPCS3/rpcs3/pull/14725
- PPU Loader: Fix relocation offset verification by @elad335 in https://github.com/RPCS3/rpcs3/pull/14730
- rsx: Detiler improvements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14706
- Qt: Allow to use .gz files in Log viewer by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14729
- Qt: allow to use zipped logs in config checker by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14733
- llvm: add support for LLVM 17 by @oltolm in https://github.com/RPCS3/rpcs3/pull/14720
- Add --parents to mkdir to avoid error if directory exists by @repomansez in https://github.com/RPCS3/rpcs3/pull/14732
- Update dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14727
- Update curl by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14736
- Disable RTMidi linking to jack by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14735
- VFS: fix rename by @elad335 in https://github.com/RPCS3/rpcs3/pull/14739
- cellSaveData: some list delete fixes by @Megamouse in https://github.com/RPCS3/rpcs3/pull/10622
- [Bugfix] USIO: Fixed switch-kind buttons got released when game window lost focus by @brian218 in https://github.com/RPCS3/rpcs3/pull/14750
- Utilities/Thread.cpp: Fix threads memory leak by @elad335 in https://github.com/RPCS3/rpcs3/pull/14765
- cellPhotoDecodeFromFile: Allow decoding files located in /dev_hdd1 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14757
- rsx: Maintenance improvements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14767
- Bump MoltenVK to 1.2.6 (Vulkan 1.3.268) by @shinra-electric in https://github.com/RPCS3/rpcs3/pull/14766
- Misc fixes by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14769
- fix Clang compilation warnings by @oltolm in https://github.com/RPCS3/rpcs3/pull/14770
- sys_net: fix some warnings by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14790
- [UI/UX] Fix Firmware tree checkboxes for Darker Style by TheMitoSan file by @Darkhost1999 in https://github.com/RPCS3/rpcs3/pull/14799
- Switch official AppImage deployment to clang by @hcorion in https://github.com/RPCS3/rpcs3/pull/14800
- Midi: improve error handling by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14802
- Update dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14801
- rsx: Vertex program analyser improvements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14804
- Savestates: Implement initial RAM ventilation system by @elad335 in https://github.com/RPCS3/rpcs3/pull/14784
- rsx: zip and unzip rsx captures by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14808
- rsx: fix reading zipped captures by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14811
- fix read_at by @oltolm in https://github.com/RPCS3/rpcs3/pull/14813
- rsx: Fix vertex input validation failure by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14820
- rsx: Maintenance improvements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14834
- Implement audio recording by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14817
- Qt: add trophy count column to trophy manager game list by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14839
- Change Batch Creation from PPU/SPU to LLVM by @Darkhost1999 in https://github.com/RPCS3/rpcs3/pull/14836
- [TESTERS NEEDED!] Savestates: Compressed files by @elad335 in https://github.com/RPCS3/rpcs3/pull/14822
- Explicitly add qtsvg to freebsd by @hcorion in https://github.com/RPCS3/rpcs3/pull/14844
- Savestates: Asynchronous compression by @elad335 in https://github.com/RPCS3/rpcs3/pull/14847
- macOS CI: link ffmpeg after building it from source by @nastys in https://github.com/RPCS3/rpcs3/pull/14843
- PPU Progress Dialog: Add "Applying PPU Code" stage by @elad335 in https://github.com/RPCS3/rpcs3/pull/14848
- Qt: fix random segfaults when canceling batch operations by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14840
- SPU: Fixup SPU Cache progress in first game boot by @elad335 in https://github.com/RPCS3/rpcs3/pull/14851
- rsx: Minor code cleanup by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14852
- fix Clang warnings by @oltolm in https://github.com/RPCS3/rpcs3/pull/14849
- Qt: Play ICON1.PAM on hover in gamelist if available by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14835
- Qt 6.6.1 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14846
- Recording: optimize access to video recorder by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14854
- Recording: Implement audio recording for rsx audio by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14856
- Qt: force hover event handling for flow widget items by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14857
- Qt: Properly use ICON1.PAM from game data dir if available by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14866
- PPU/sys_dbg: Implement self-modifying code by @elad335 in https://github.com/RPCS3/rpcs3/pull/14865
- cellRec: Remove outdated frame size check by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14873
- Savestates: Fix compressed serialization handler deadlock by @elad335 in https://github.com/RPCS3/rpcs3/pull/14875
- Mac CI: Install python before updating by @hcorion in https://github.com/RPCS3/rpcs3/pull/14879
- rsx: Let 308a::color have a synchronization side-effect in strict mode by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14880
- asm.hpp: fix usage of _mm_prefetch by @oltolm in https://github.com/RPCS3/rpcs3/pull/14884
- Qt: Post Game-Installation Assistant by @elad335 in https://github.com/RPCS3/rpcs3/pull/14864
- macOS CI: use 7-Zip for artifacts by @nastys in https://github.com/RPCS3/rpcs3/pull/14881
- Update Vulkan to 1.3.268.0 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14870
- sceNp/vm: Fix strings read, implement safe string reader by @elad335 in https://github.com/RPCS3/rpcs3/pull/14885
- Force sending a FIN packet on rpcn disconnect by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14891
- Update soundtouch to 2.3.2 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14855
- input/evdev: handle flatness deadzone value by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14889
- Fix initialization order for network_thread by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14895
- Trophy Manager: allow to lock/unlock trophies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14827
- Fix fxo dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14897
- sys_usbd: Prevent sys_usbd_get_descriptor() from buffer overflow & Add some more arguments to sys_usbd_attach()'s logging for better debugging by @brian218 in https://github.com/RPCS3/rpcs3/pull/14900
- sys_usbd: Fix up sys_usbd_get_descriptor() error handling according to hardware test by @brian218 in https://github.com/RPCS3/rpcs3/pull/14903
- rsx: Avoid data loss in blit engine when WCB/WDB + RCB/RDB is active by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14907
- Update Dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14893
- Util/fixed_typemap.hpp: Fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/14896
- Do not allow running RPCS3 from Rar directories by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14913
- Qt/Stylesheets: allow to use native styles by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14915
- Replace condition_variable with atomic_t by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14916
- Game Settings: Add an option to create game config using default settings by @elad335 in https://github.com/RPCS3/rpcs3/pull/14911
- VSH fix: Fix sys_fs_fcntl default_sys_fs_container use by @elad335 in https://github.com/RPCS3/rpcs3/pull/14918
- sceNpDrm: improve error handling of rap files by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14908
- overlays: convert debug overlay to native overlay by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14894
- Fixup np_handler ctor by @elad335 in https://github.com/RPCS3/rpcs3/pull/14920
- Qt: use initial style as default style by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14924
- Qt: use default colors for native styles by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14925
- Fix nph and nt interderp by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14926
- Do not include pstl headers (execution namespace) by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14930
- Remove destructor dependencies on nph by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14932
- Typemap: Set init to false after each individual destructor by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14931
- Use asmjit main repo by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14938
- rsx: CPU blit refactor and support RSX tiled addressing by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14934
- [HOTFIX] rsx: Fix typo by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14943
- Fix and improve savestates by @elad335 in https://github.com/RPCS3/rpcs3/pull/14953
- Qt/input: separate num keys from other keys by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14957
- sys: Fix hdd game dir name by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14956
- RPCN 0.8 by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14951
- Fix sceNpManagerGetNetworkTime called before rpcn connection by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14963
- Docs: Add clarifications regarding Visual Studio 2019 version requirements. by @Tha14 in https://github.com/RPCS3/rpcs3/pull/14965
- msvc: Fix debug build by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14966
- Update AppStream Metainfo for Linux software centers by @Alexander-Wilms in https://github.com/RPCS3/rpcs3/pull/14961
- rsx: Misc tiling improvements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14964
- fix some warnings by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14960
- Update wolfssl to v5.6.6 by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14968
- fix some more warnings by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14970
- HOTFIX in atomic.hpp by @elad335 in https://github.com/RPCS3/rpcs3/pull/14971
- macOS CI: fix missing libjxl_cms.0.9.dylib by @nastys in https://github.com/RPCS3/rpcs3/pull/14980
- Fixes for 0.0.30 by @elad335 in https://github.com/RPCS3/rpcs3/pull/14959
- cellPad LDD fixup by @elad335 in https://github.com/RPCS3/rpcs3/pull/14988
- macOS CI: downgrade ffmpeg by @nastys in https://github.com/RPCS3/rpcs3/pull/14987
- rsx: Fix RSX tiling when using optimized DMA views by @kd-11 in https://github.com/RPCS3/rpcs3/pull/14985
- Warn on use of privileged port on Linux by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/14990
- Fix games.yml hdd paths by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14995
- More fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/14992
- Improve cellSearch paths handling and mounting by @Megamouse in https://github.com/RPCS3/rpcs3/pull/14975
- rpcs3_version: Bump to 0.0.30 by @AniLeo in https://github.com/RPCS3/rpcs3/pull/14982
Full Changelog: https://github.com/RPCS3/rpcs3/compare/v0.0.29...v0.0.30